Learning level
|
Move name
|
Attributes
|
Type
|
power
|
Accuracy
|
Skill Despription
|
0
|
Pound
|
Normal
|
Physical
|
40
|
100
|
The target is physically pounded with a long tail or a foreleg, etc.
|
6
|
Water Gun
|
Water
|
Special
|
40
|
100
|
The target is blasted with a forceful shot of water.
|
13
|
Rain Dance
|
Water
|
Status
|
0
|
101
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
|
17
|
Gust
|
Flying
|
Special
|
40
|
100
|
A gust of wind is whipped up by wings and launched at the target to inflict damage.
|
22
|
Water Pulse
|
Water
|
Special
|
60
|
100
|
The user attacks the target with a pulsing blast of water. It may also confuse the target.
|
29
|
Safeguard
|
Normal
|
Status
|
0
|
101
|
The user creates a protective field that prevents status problems for five turns.
|
33
|
Aqua Ring
|
Water
|
Status
|
0
|
101
|
The user envelops itself in a veil made of water. It regains some HP on every turn.
|
38
|
Whirlpool
|
Water
|
Special
|
35
|
85
|
Traps foes in a violent swirling whirlpool for four to five turns.
|
42
|
U-turn
|
Bug
|
Physical
|
70
|
100
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
|
45
|
Bounce
|
Flying
|
Physical
|
85
|
85
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
|
49
|
Silver Wind
|
Bug
|
Special
|
60
|
100
|
The target is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
|